Game Guide (Shorter Version) 52 days
Tolga (abuser)
Last Update 9 hari yang lalu
Get ahead
To begin with, things can be made a little easier, we would advise you VIP packages. Click here to read more information on the advantages of VIP.
Also, if you bought vip with VIP code, or bought Multiple VIP packages, you can watch the video about How to activate VIP
Please kindly note, you can activate VIP package once every 36 real hours.
Advice for beginners
- Read game rules very well and try to understand each part of it, when you feel like you don't understand something, don't hesitate to ask us!
- Visit our Forum page to get more information about the game and to ask questions.
- Try as much as you can to make good relations with players (you can use the square or any chat programs to keep in touch with players).
- Don't be in a hurry and try to remove boredom from your criminal life.
- Don't let it be easy for you to lose your friends.
- Try always to prove that you deserve people's trust.
- When you become a gang member try to be an active one.
- If you find anything wrong with the game (bugs, errors, etc. ), don't hesitate to report it to us.
- Don't try to use that bug, or you will be punished.
- If you have any questions during playing The game, try to check sticky topics on forum to find an answer for your question.
- If you can't find an answer on the forum page, use the support center.
- Don't feel shy to ask about anything that you can't understand well, it's better to ask in order not to regret that later.
- Don't try to use any program to play The Crims, we will know that and you will be punished.
- Never think that you can't be a top player, each top player here started like a newbie.
Player protection
Player protection is automatically activated the first time you login to your account. This protection will be active for 16 TC days or until you reach 80000 respect. Except hitmans, other player can't turn off the protection. Multis can also remove their protection on edit profile page.
While protected you can't attack anyone or be attacked, you can only attack bot accounts on hunting grounds. But, you will not receive kill badges since you are not attackable. Also you can join gangs created by other protected players and you cannot visit nightclubs belonging to other players. But you can use nightlife admin raves.
VIP PACKAGES
VIP GOLD (Vip 2) : As you see, it will be same as VIP2. You can buy 2 special items during the round.
- You are allowed to own and play on a secondary account but cannot move stats between your accounts
- You can create 2 trusted accounts per round. (After you delete the trusted on your account, you can have a second chance to give trusted from your account.)
- Can buy 3 special items per round.
- 5% more power from weapons
- 5% more tolerance from armors
- 10% more assault power
- 15% more gang points
20% discount on credit bailouts from prison
- 20% discount on private care at the hospital
- 10 extra tickets per day
- 10 extra unique events, special drug prices and special transports that will buy your drugs for really high prices
- 10% extra drug production
- 10% extra earnings from hookers
- See profit per day for your buildings
- A handy notebook, jot down for example your next target
- Access to the Bookkeeper at the stock market where you can see your past transactions
- Visible drug component auctions: 25
- 10% more money from single robberies
- 10% more money from gang robberies
- +30 max HP
- 7% loot penalty when hiring robbers to do robberies
- 4000 stat points that you can turn into any stat you want
- 50 tickets
- Item: 20 x Training Booster
- Item: 2 x Goggles of Fortune
- Item: Drug Fortune Cookie
- Item: 2 x Condoms
- Item: 15 x Steroids
- Item: 15 x Ring of Fire
- Item: 15 x Private care
- Item: 15 x Jail Breakout
- Item: 2 x Talking Stone
- Item: 3 x Talisman of Insights
- Item: 20 x Blood Transfusion
- 10 x SM Babe hooker
- Your username will not be shown as a street owner.
- Can buy Blood Transfusion item for 5 credits
- Max laboratory production queue size: 4
- Can buy Half-Blood Transfusion item for 3 credits
- 1.1% extra sabotage power
VIP PLATINUM (Vip 3): As you see, it will be same as VIP3. You can buy 3 special items during the round.
- You are allowed to own and play on a secondary account and can move stats between your accounts through assaults. Your secondary account must have one of our VIP packages in order to share stats and kills.
- You can create 2 trusted accounts per round
- Can buy 3 special items
- 8% more power from weapons
- 8% more tolerance from armors
- 15% more assault power
- 20% more gang points
- Access to special weapons
- Access to special armors
- 30% discount on credit bailouts from prison
- 30% discount on private care at the hospital
- 15 extra tickets per day
- 20 extra unique events, special drug prices and special transports that will buy your drugs for really high prices
- 15% extra drug production
- 15% extra earnings from hookers
- See profit per day for your buildings
- A handy notebook, jot down for example your next target
- Access to the Bookkeeper at the stock market where you can see your past transactions
- Visible drug component auctions: level 1-7 50 auctions, level 8-9 55 auctions, level 10 60, 11 & 12 65 auctions, level 13 75 auctions
- 15% more money from single robberies
- 15% more money from gang robberies
- +50 max HP
- 3% loot penalty when hiring robbers to do robberies
- 8000 stat points that you can turn into any stat you want
- 75 tickets
- Item: 30 x Training Booster
- Item: 4 x Goggles of Fortune
- Item: 2 x Drug Fortune Cookie
- Item: 2 x Condoms
- Item: 20 x Steroids
- Item: 20 x Ring of Fire
- Item: 20 x Private care
- Item: 20 x Jail Breakout
- Item: 2 x Talking Stone
- Item: 4 x Talisman of Insights
- Item: 25 x Blood Transfusion
- 10 x SM Babe hooker
- 10 x Miss Blonde hooker
- Your username will not be shown as a street owner.
- Can buy Blood Transfusion item for 5 credits
- Can buy Half-Blood Transfusion item for 3 credits
- Max laboratory production queue size: 5
- 1.15% extra sabotage power
VIP ASSASSIN (Vip 4): As you see, it will be same as VIP4 (special for hitmans/hunters usually). You can buy 3 special items during the round.
- You are allowed to own and play on a secondary account and can move stats between your accounts through assaults. Your secondary account must have one of our VIP packages in order to share stats and kills.
- You can create 2 trusted accounts per round
- Can buy 3 special items
- 10% more power from weapons
- 10% more tolerance from armors
- 15% more assault power
- 20% more gang points
- Access to special weapons
- Access to special armors
- 30% discount on credit bailouts from prison
- 30% discount on private care at the hospital
- 10 extra tickets per day
- 20 extra unique events, special drug prices and special transports that will buy your drugs for really high prices
- 15% extra drug production
- 15% extra earnings from hookers
- See profit per day for your buildings
- A handy notebook, jot down for example your next target
- Access to the Bookkeeper at the stock market where you can see your past transactions
- Visible drug component auctions: 15
- 15% more money from single robberies
- 15% more money from gang robberies
- +75 max HP
- 5% loot penalty when hiring robbers to do robberies
- 15000 stat points that you can turn into any stat you want
- 75 tickets
- Item: 40 x Training Booster
- Item: 50 x Steroids
- Item: 50 x Ring of Fire
- Item: 25 x Private care
- Item: 25 x Jail Breakout
- Item: 3 x Talisman of Insights
- Item: 50 x Blood Transfusion
- Your username will not be shown as a street owner.
- Can buy Blood Transfusion item for 5 credits
- Can buy Half-Blood Transfusion item for 3 credits
- Max laboratory production queue size: 5
- 1.1% extra sabotage power
Before we start
What impact, stats have on the game;
Intelligence: It increases Single Robbery Power faster but it has some impact on other powers as well, even if it is small.
Tolerance: It increases Gang Robbery Power faster but it has some impact on other powers as well, even if it is small.
Strenght: It increases Assault Power faster but it has some impact on other powers as well, even if it is small.
Charisma: It increases Sabotage attack power faster.
Respect Calculation:
8 stats = 1 respect (except hitman)
30.000 money = 1 respect
All professions receive equal stats from robberies, street fights, assaults, etc. (except hitmans).
Gang donation points (You receive from donations you make to the gangs)
Inventory points (You receive from buildings and hookers)
For hitmans, we have 1 part different:
4 stats = 1 respect
Hitmans receive below stats distributions from robberies, street fights, assaults, etc.
Charisma 10%
Intelligent 10%
Strength 45%
Tolerance 35%
Based on this, if a hitman receives 1.000.000 stats from an assault. Stats distribution will be as below;
Charisma 100.000
Intelligent 100.000
Strength 450.000
Tolerance 350.000
Hitmans receive 30.000.000 respect from stats, and other professions receive maximum 5.000.000 respect from stats.
Start robbing
Now let's go and make some robberies! Until you join a gang you will only be able to commit single user crimes. All crimes can be found at the Robbery page. Each of the robberies get harder to commit as you scroll down the list.
The robberies listed on the box, you can see the percentage of success possibility related to your single robbery power. As long as your power increases, you will be able to robb bigger robberies and get bigger awards.
Important note: If you have higher power than robbery difficulty, the stats you receive from the robbery will decrease accordingly. So, you receive more power as much as your power is close to the robbery difficulty.
There are also some special robberies which give components for you to produce drugs. You can calculate and see which one is the most powerful and you can rob them as well.
To begin with, you will only see the first 7 robberies, but more will be unlocked as you level up your level. You can see your current level at the profile section underneath your username. The levels page is where you can see your current level and the requirements you must reach to level up.
REFILL STAMINA BUTTON :
In order to use refill stamina button, you must have at least 1 nightclub rave. But it should not be hooker mansion.
IN CASE OF JAIL
NOTE: If you do not have 100% possibility of doing the robbery, it is possible to get in jail and fail robbery, in this case, you lose 20% of your money that you have in cash (in hand, not in the bank)
NOTE: For gang robberies, if any member of the participant on gang robbery does not have 100% possibility to do the gang robbery, all the members who take part in that robbery get in jail, fail on robbery and all these members lose 2% of their stats and 2% of their money in hand.
NOTE: For new gang robberies, (Warren Buffet & The Pentagon) if you go jail, you lose 5% of your stats and 10% of your money.
Use all stamina & Hire Robbers feature
Use All stamina button: To make faster robberies, you have Use All Stamina option, which takes all your stamina and allows you to make multiple robberies with 1 click. You get the same rewards as much as you get when doing robberies 1 by 1.
Hire Robbers: You can select it and make robberies for up to 1000 tickets at once. You can use half of your tickets with Hire Robbers and the minimum ticket amount is 100. So, to be able to use this feature, you must have at least 200 tickets, and for the maximum amount, you must have at least 2000 tickets.
- Hire robbers feature is available starting from day 3 until the end of round.
- Hire robbers can be used once every 3 game days. For vip users, once every 2 game days.
- Non vip users lose 25% of possible awards. Vip users are shown on vip page.
- Random awards, such as components, drugs and hookers. They can even come too less than expected. So, we do not advise you to use it if you play for an achievement.
- Only 3 items can be used on this feature (cookies, goggles, tallsman of insights). Even steroid, Bingo and component addicts do not work on it.
- If you use items, ticket about you can use with items will be limited with the ticket amount you can use for items. Also, half of your tickets rule will apply if ticket amount of items are higher than half of your tickets.
You can see Single Robberies and Gang Robberies informations on Gamepage, "Game Guide" which is up to date. Please click here to see.
You can also see New Single Robberies list by clicking here on old game guide.
NIGHTLIFE
Nightlife is where you go to refill your stamina by taking drugs. You don't need a ticket to enter a nightclub but you will spend a ticket only if you start to take drugs to recharge your stamina, you are given 200 tickets to start the round. You will get new tickets at the start of the days, in total 72 (120 for robbers) per game day. You can max accumulate 300 tickets (for robbers 380). You can also gain extra tickets by completing levels and win them at the casino or from vip packages. If you wish to stay safe while visiting the nightclubs then your best chance is to use your own rave party/nightclub.
Nightclubs are divided into different respect levels.
Please note, assaults are no longer available on normal nighclubs, so you can safely rob your tickets and refill stamina. Also,you can smack your multi inside your own club safely.
Businesses (as a tab on Buildings page on left menu)
Business is where you will find options to buy both nightclubs and whorehouses. You can own a maximum of 3 businesses. You can then place drugs in them that you have or earned from your buildings. You can place your hookers in the whorehouses so they can serve your customers. As per anonymous rave system, you can only put Miss Blonde on whorehouses, and booze in nightclubs.
Please note, you cannot put respect limit on nightclubs.
Get more stamina
Your stamina will raise back up itself at different speeds depending on your spirit (shown in the top right of the page). If your spirit shows very high your stamina will rise the quickest, where as if it shows very low it will increase very slowly.
In order to boost your stamina up instantly you can take drugs. To do this go to the nightlife option on the left hand side..
You can fill stamina with Refill Stamina button and inside nightlife clubs. Inside Hunting Grounds clubs, you can only assault bot accounts and players.
When in the nightlife there will be a number of different raves and hooker mansions available. Once you have found a rave click on the enter button. Or if you have your own rave, you can enter it. Next just click on the Buy button. Your stamina will now increase to 100%.
The price shown next to the drugs to fill stamina will increase as long as your addiction increases. Addiction increases every time you buy drugs or visit hookers to fill stamina.
HUNTING GROUNDS
The Hunting Grounds is not a place for the faint hearted, once you enter here be ready to kill or get killed. Go hunting for some bots but be weary you are not the only hunter around.
You cannot fill stamina inside hunting grounds clubs but you can asasult players and bot accounts.
Bot accounts are available inside raves for you to have stats and kills easily, however it is possible to meet other players and get assaulted.
Hunting grounds nightclub names are anonymous now.
We have 35 raves in total 5 per each professions and 1 with 500 assault power for new players to smack anytime.
Power of normal bot accounts are as below and their rewards;
Days 1-5 : 500 stats reward with 10.000 assault power
Days 6-10 : 800 all stats reward with 23.000 assault power
Days 11-20 : 1500 all stats reward with 150.000 assault power
Days 21-30 : 3500 all stats reward with 230.000 assault power
Days 31-52: 6000 stats reward with 450.000 assault power
SABOTAGE
FORMULA TO SABOTAGE:
(Intel/45% + Charisma/30% + Tol/15%+Str/10% + lvl) * spy percentage bonus = Sabotage Power/1.5 (shows on sabotage page at the top) / 1.5
FORMULA AGAINST SABOTAGE:
(Tolerance /60% + Str /20% +Intel /15% + Char/5% + Armour) + Bodyguards +lvl = Sabotage Defence Power (shows on sabotage page at the top)
Note, for other professions rather than hitman, sabotage attack power is divided by 1.5.
Important Note for hitmans : To balance the power for sabotage for all professions, we have divided hitmans sabotage powers by 5.
So;
FORMULA TO SABOTAGE:
(Intel/45% + Charisma/30% + Tol/15%+Str/10% + lvl) * spy percentage bonus = Sabotage Power / 5
FORMULA AGAINST SABOTAGE:
(Tolerance /60% + Str /20% +Intel /15% + Char/5% + Armour) + Bodyguards +lvl = Sabotage Defence Power / 5
Note: We have made changes to levels so with each level you will receive 1% percent probability to succeed and to protect yourself from sabotage :
EX when I pass from lvl 1 to 2 I receive
1% defense against sabotage
1% sabotage success rate
How to get relation :
a relation between 2 players would be created in the following situations
- From robbing in the same gang , virtual or normal
- From districts when successfully taking over a street
- From raves when you meet someone at nightclubs
And the relation - Duration of the relationship : 1 day Tc.
- Relations are visible for both players.
Basic Sabotage Rules
- 1 sabotage at a time
- Sabotage duration - defined for the sabotage level you select.
- Sabotage can be canceled but you can’t start same sabotage again
- Should the victim be notified when the sabotage starts? -NOPE
- Sabotage notification when it finishes (even if success or not) - for both players
- You can only sabotage a victim every 10 days TC
- Available from level 5
- Multies can’t access this feature
- Max 2 levels difference between attacker and defender. Ex: lvl 7 can sabotage up to lvl 9
- If the attacking player fails the victim will be notified saying who tried to sabotage him along with a message etc..
- If the attacking is successful the victim will only be notified of the damage but not of the player that did it.
SABOTAGE ATTACKS
Sabotage attacks are listed under 4 tabs as Menu.
HACKERS tab
Description : These little nerds can faxck up your broker buddy or make a banker lose his mind with just a simple click .
KID GENIUS - stocks attacker
Description and Skills : Loves to play with the Stock Market , will make the player targeted by his attacks will be losing up to 8 transactions from his total daily transaction on stock market
Price :
1st stage planning - 8 billion or 100 credits - player will lose 5 transactions on stock market
2nd stage planning - 24 billion or 200 credits - player will lose 8 transactions on stock market
You can hire him once per round
NEO -invest attacker
Description and Skill : This fxcker controls the CODE , he can bring down or control everything even remotely connected to electricity.He will attack a players investment making him lose a % of it
player loses up to 1% of his investment ,percentage bonus 16% ( VIP3 )
Price :
1st stage planning - 8 billion or 100 credits - player loses 0.5% of his investment
2nd stage planning - 24 billion or 200 credits - player loses 1% of his investment
You can hire him once per round
MECHANICS tab
Description : You don’t want to get your hands dirty, well this bunch will fack them up for you from gunning down hoes to burning down buildings these fellows will do the lot.
DRIVE BY CREW - hookers
Description and Skill: No working girl is safe when these faxckers hit the streets. Contract them If you want the local pimp’s profit to take a hit. An attack from this crew will cause the player to lose 2% of his hookers
player loses up to 2% of his hookers , percentage bonus 12 % ( VIP 3 )
Price :
1st stage planning - 8 billion or 100 credits - player loses 1% of his hookers
2nd stage planning - 24 billion or 200 credits - player loses 2% of his hookers
You can hire him once per round
PYRO PHREAK - buildings
Description and Skill : Faxck some motherfaxckers are dark , hire this guy and he will light the city for you. He loves working in the industrial area so the targeted player will lose up to 12% of his buildings production .
player loses up to 12% of his buildings production , percentage bonus 15 %( vip 3)
Price :
1st stage planning - 8 billion or 100 credits - player loses 8% buildings production
2nd stage planning - 24 billion or 200 credits - player loses 12% buildings production
You can hire him once per round
DIRTY COP: dealer
Description and skill : A.C.A.B every thug’s credo and if you didn’t take to the bank until now you will after you come face to face with this scum. Some say he actually is a KINGPIN ,honestly I just think he loves getting high.
player loses up to 6% of his drugs(random) , percentage bonus 15 %
Price :
1st stage planning - 8 billion or 100 credits - player loses 3% of his drugs
2nd stage planning - 24 billion or 200 credits - player loses 6% of his drugs
You can hire him once per round
ROBBER tab
LUXURY ESCORTS : tickets
Description and Skill: Thinking about having a cool night, drinking some booze ? Going to a nightclub was never so dangerous. These luxury escorts will focus your most deadly enemies. Hiring these ladies will cause the targeted player to lose up to 50% of his tickets.
350kk - player loses up to 50% of his tickets, spy percentage bonus 19% ( VIp3 )
Price :
1st stage planning - 8 billion or 100 credits - player loses 30% of his tickets
2nd stage planning - 24 billion or 200 credits - player loses 50% of his tickets
You can hire them once per round
HITMAN tab
MAY, THE WAITRESS: stats
Description and Skill: Making temporary friends in such a world, has never been so profitable for you. Being such a loyal client to Aunt May’s coffee shop, she offers you a chance to bully your enemies, by smuggling some strange and colored, homemade pills in their coffee. That shit is so powerful, the guy will be knocked-out and will never know what hit him, making him lose up to 3% of his stats.
Price :
1st stage planning - 8 billion or 100 credits - player loses 1% of his stats
2nd stage planning - 24 billion or 200 credits - player loses 3% of his stats
May will be your friend only once per round
DEFENSE AGAINST SABOTAGE
You can only have one defense at a time. In order to buy a new one, you must sell your old. So, we do not allow players to own 2 types of guards at the same time
Description: Well, for those of you losers that can’t throw a punch, Aunt May can provide you with some of her best guys just in case you made some enemies on your way to the top .
They will protect your sorry ass but they will do it for a price and you should keep the tap flowing or these faxckers will turn on you in a heartbeat.
Mall Cops price - 350.000.000
These dumbos can only tap you on the shoulder and let you know someone is coming. I would not put my faith in them If I were you . 5% bonus defense against sabotage
Beerus Wannabe - 1.000.000.000
This anime freak trained so much he actually thinks he is invincible : 8% bonus defense against sabotage
Mercenaries- 2.000.000.000
When shit gets serious these guys will have your back. For a fair price of course 10% bonus defense against sabotage
Secret Service - 50 credits
Old faxckers that used to protect the world’s most powerful man : 14% bonus defense against sabotage
Terminator - 200 credits
Technology at its finest, this killing machine will crush bones for you : 18% bonus defense against sabotage
ASSAULTS
As we mentioned before, other players will not be able to assault you until you are over 200 respect. To do a single assault victim must be over 200 respect. To attack someone you must have at least 50% stamina and at least 10 HP. If you and your assault victim have used the same IP at some point during the round, the kills will not be counted and you will not receive stats..
- How to calculate winning an assault or killing a victim with new HP system, please click here to visit forum post.
- You can assault people you meet at the hunting grounds nightclubs. When you win an assault you will win stats.
- On an assault between 2 real players, victim will lose 3% stats on wounding and 2% stats on deaths. Winner will receive these stats. (It may differ related to other reasons such as districts.)
- After 5 assaults between the same accounts, stats change becomes 0.1% per assault for both wounding and killing. This is for other professions rather than hitman vs hitman.
When 2 hitmans attack each other, stats change decreases to 0.1% after 10 assaults. - You can assault same person 2 times per game day. Hitmans can smack same player 3 times per day.
- If two accounts log from the same IP during the round, the winner does not receive stats or kill count from the victim. Victim also does not lose stats.
- Kills are only given if the attacker wins and sends the victim to the hospital.
- You can receive maximum 20 kill counts from the same player during the round. More assaults will be count as wounding but victim will still be sent to hospital. The only difference, you wont receive kill count after 20 kills from same player. (This means if you kill the same player more than 20 times, your winning streak will reset too.)
- If other professions (rather than hitman) receive kill count from an assault, they will lose 2 tickets per kills.
TOP KILLER FIGHT AND KILL POINTS
E.G:
- If at the end of the round I finish with
- Each kill will give you 0.4 point.
- Each death count you get, you will lose 1 points.
- Most Kills of the badge will give you 100 extra points.
- Sicario badges are given once per round.
- Sicario Badges give you extra points.
75 Kills streak sicario badge will give you 75 points.
150 kills streak sicario badge will give you 150 points.
300 kills streak sicario badge will give you 300 points.
500 kills streak sicario badge will give you 500 points.
750 kills streak sicario badge will give you 750 points.
1000 kills streak sicario badge will give you 1000 points.
1500 kills streak sicario badge will give you 1500 points. (not applied)
GANGS
To create a gang you must first have 50 respect, although it is very likely that by this point you are much higher than that!
To invite a user to your gang, Go to Gang Center, click Members and Invite new Members. You can invite players from this page.
Note: You must have relation/contact with players to be able to invite them to the gang..
To receive bonuses from gang upgrades, you must have trusted membership from the gang.
Virtual gangs
There are special gangs called "Virtual gangs" you can join and participate in gang robberies. They are listed on Gangs page if you do not have a gang. Each virtual gang performs only one specific robbery. To join a virtual gang you have to send a gang member application. You can do this by clicking on the gang at the gang center and then click the button "Join" and you will be automatically accepted into the gang.
Virtual gangs are a good place to start your gang career. When you know how gang robberies work you can go a head and create your own gang and invite your friends.
When virtuals are full you must wait your turn. The algoritmo bot will invite 1 by 1 in line, not random.
PS: Players are not allowed to donate money to virtual gangs. You need a real gang for it.
NOTE: Warren Buffet & Pentagon robberies do not have Virtual Versions. They are available on normal gangs only.
Trusted Gang Membership
Every single player has 2 trusted gang membership per round. If you waste it, you will not get another. So, you have to be careful about it.
Only gang leaders can give trusted membership in the gang from the members page. And members must accept it from the Gang Center page.
If player deletes his own Trusted Membership of gang or if gang leader deletes, you must wait 3 game days to take another trusted membership invitation.
Once you reset your account, trusted membership of gang is also deleted.
If you dissolve gang without deleting trust, all gang members lose trusted membership, but they can receive Trusted Membership invitation instantly. They do not have to wait for 3 game days if gang is dissolved/deleted.
Gangs can have maximum 15 members by upgrading HeadQuarter Improvements. However, gangs can give in total 10 trusted members per round. If a trusted member is deleted from the gang, the gang cannot have another member for its slot. That trusted slot will be wasted.
Only Trusted Gang Members can receive medals in top gangs. And only trusted members can receive bonuses from gang.
Gang Points
- Gang members receive points from every gang robbery they do inside gangs (except virtual gangs). The gang points given for a gang robbery will be distributed amongst the participants. The gang itself will receive the same amount of points as a participant.
- Multi accounts do not receive any gang points from their actions.
- For gang members, each member gets some points from their stats which has low impact compared to gang robbery and gang war points.
- Gangs receive also points from upgrades for each of completed levels after members donate money to complete each level for upgrades
- Players' gang points will be calculated on total gang points without any condition. Even if the trusted member is outside the gang, his gang points will be calculated on total gang points.
- Another way of making points for top gang fights, is gang wars. Gangs receive 500.000 points for their refused/non accepted gang war challenges. If your gang wins the fight, you receive 4% points on wounding and 2% points on killing from the victim/loser gang.
- When you lose a gang war, gang loses 500.000 gang assault points and members lose 4% points on wounding and 2% points on dying.
- Gang points of gang members are contributing to the gang's ranking points.
- After round ends, 3% of trusted members' respect will be added to the total gang points on top gang listing.
In the end, gangs receive points from it's active members' stats, completed upgrades and gang wars.
Gang Features
Street Fights: Gangs can do the street fight every 12 real hours/2 TC day.This block has also been implemented to players. So, players are able to do one street fight every 12 hours/2game days. There are some bot accounts with certain assault power on “Street Fight” part. Gang leaders can calculate the power of their gang and select an appropriate bot account to attack. Other gang members can join the assault from the Gang Assault tab on the left menu. And, stats/awards gained from assault will be divided into the number of participants.
Street Fight Victim Name | Victim Power | Required Member |
---|---|---|
Johnny | 600.000 | 4 |
Max’s Crew | 1.200.000 | 5 |
Andrew the Butcher’s Crew | 2.250.000 | 6 |
Lobster Girl | 3.750.000 | 7 |
Prime | 4.800.000 | 7 |
Milos the Cutter | 6.300.000 | 8 |
Laski | 9.000.000 | 8 |
Giovanni | 15.000.000 | 8 |
Drug Mules: Gang leaders can call the mule and all trusted gang members receive some amount of chosen drug (defined according to the drug mule upgrades of gang upgrades) in 4 TC days after calling the mule.
Dealers receive 50% more drugs from drug mules comparing to general amount of drugs mentioned on upgrades.
Please note, players have to wait for at least 24 hours/4 game days to receive another mule.
Gang Bank: You can donate 50% of your gang points that you got from Gang robberies and Gang wars and gang receives up to 10% extra points of donated points. This process lasts 10 game days to be finalized from donation starts. During donation time, you are free to leave the gang and commit robberies in other gangs. Only trusted members can donate points.
Gang Wars: Gang War is an event and it is available once every 4 game days. You put a gang name and you search. Once you find the gang, you are able to send a challenge.
- Gangs must match all the requirements to be able to challenge a gang.
- Gangs must have at least 6 trusted members.
- Gangs must have HeadQuarters and Assault Strategy Upgrades at least at level 6.
- Gangs can challenge the gangs 5 below and 5 over on the list.
- Attacker gang can smack the victim gang even if the gang leader and members are in jail or at hospital.
- All the members inside the gang will take part in gang war and their powers will be calculated in gang power even if they are in jail or at hospital.
- Each gang can make 4 Gang wars maximum in a day.
- Each gang can challenge the same gang once a day.
- A Challenges will be automatically accepted and receiver gang will not have Decline button.
- After gang war is set, the attacker gang has 5 real minutes to execute the gang war.
- If a gang war is not executed after gang war is accepted by receiver gang, attacker gang will lose 1.000.000 points.
- Once a gang loses the gang war, all the trusted members lose 2% points of their points, and the Winner gang earns 500.000 points to assault points + the points from the loser gang members.
- Gang leader cannot change leader in gang if there is an ongoing gang war.
- Gang leader cannot join robberies and enter raves when there is an ongoing gang war.
Gang Upgrades
There are different bonuses which gangs can provide for their trusted members related to upgrades. Each upgrade has its own bonus and with their conditions. To receive these bonuses, first of all, you have to be trusted member of the gang.
Headquarter Improvements: After each level, you can invite more members to the gang.
Robbery Strategy : It gives more money from gang robberies you make inside the gang. It can go up to 20%.
Assault Strategy: Each level gives you extra assault power on gang wars, street fights. It can go up to 20%.
Training Protocol: Each level gives you extra stats from trainings by 10%. It can go up to 100% more at level 10.
Hush Money: It decreases the required bribe to get out of jail. 0.7% discount at level 10.
Gang Bank: Use gang bank feature and invest your points, and get extra bonus. It can go up to 10%.
Drug Mules: You receive drugs 4 TC days after the leader calls the mule. After each level, the amount of drugs increases. It can go up to 90.000.000 drugs maximum.
BLACK MARKET
Components
This is the place where you can get components by winning the auctions. Every component has its own auctions and you have 75 auctions in total visible related to vip package you have.
- Non Vip Users can see maximum 5 auctions on black market to bid for each drug.
- Vip Gold Users can see maximum 25 auctions on black market to bid for each drug.
- Hitmans can see maximum 25 auctions on black market to bid for each drug.
- Vip Platinum Users can see below number of auctions per drug;
level 8 & 9 - 55 auctions
level 10 - 60 auctions
level 11 &12 - 65 auctions
level 13 - 75 auctions
Weapons and armours
You should start with buying a weapon and an armour. Armors will be automatically enabled when you buy them. You will find weapons and armours at the Black Market.
You can use weapons and armors to increase your powers. Do not forget that there are different weapons for each power.
Once you buy your weapons and armours, the active ones are shown in the "Equipment" section below your stats in the right menu. From the “Equipments” page, you can activate and deactivate your weapons and armors.
Guards
You can buy 3 guards to protect yourself from hunters. Each guard decreases your stats loss by 10%. In total you lose 30% less stats from a lost assault.
For example; if you lose 4% of your stats against a player, 30% less of 4% is 2.8%. So you lose 2.8% of your stats with 3 guards in total.
The most expensive guard can also be bought with credits.
ITEMS & SPECIAL ITEMS
Items are enhancers that can do anything from increasing your stamina to increase your haggle skill. You can receive items when successfully completing certain levels.
You can view and activate your items in the Equipment section. Items can't be transferred to another account. These items are available:
Items
Steroids: These Russian pills will increase your strength and tolerance by 10% for 10 minutes. But beware, these pills only work on single assaults, in fight club and robberies! (This item will not work on Hire Robbers feature!)
Fast recovery: (no longer exists) Your stamina will recover 75x faster for 10 minutes. (not active any more)
Goggles of Fortune: These goggles will give you extraordinary vision and let you find 50% more cash from your single robberies and 15% more money from gang robberies.
Talisman of Insights: This precious talisman will open your mind and make you a fast learner. Your stats will increase in a much faster rate than normally when doing single robberies.
Talking Stone: This gem will paralyse any salesman and make him very friendly to all of your suggestions. For 5 minutes you will get a 25% discount on hookers.
Ring of Fire: With this ring on your finger your hand will be steady as a rock and your weapon damage will increase with 10% for 10 minutes.
Drug Fortune Cookie: The drug fortune cookie will increase the amount of drug components from robberies by 50%.
Hide gang donation points (Can be bought with credits and it stays until you use or delete them)
Hides your gang donation points for 24 real hours
Hide inventory points (Can be bought with credits and it stays until you use or delete them)
Hides your inventory points for 24 real hours
Training Booster (Can be bought with credits and it stays until you use or delete them)
This item will sharpen your senses and make you instantly complete your ongoing training session.
Condoms (Can be bought with credits and it stays until you use or delete them)
While active your addiction will not increase when upping stamina in a whorehouse
Blood Transfusion (Can be bought with credits and it stays until you use or delete them)
Will get you fit for fight and fill up your HP!
Half-Blood Transfusion (Can be bought with credits and it stays until you use or delete them)
It will fill your HP bar by 50 HP. Please note, it is not 50%. Only 50 HP.
Roofies (Can be bought with credits and it stays until you use or delete them)
Take it and you might risk forgetting some important stuff you did in the past. It reduce your respect to half for 2 game days. Only available for hitman.
Big Brother Protects you from sabotage for 3 game days. Players cannot start sabotage on you when the item is active. But, if they started before you activate, you may receive the result when it is active.
18 hours
Special Items (You can buy 2 times per round, for vip users, please check vip packages)
And you can buy each type of the items only once during the round.
Hardcore: For 5 TC days your hookers will earn 800% (700% for pimps) more money.
Labour Love: For 6 TC days your buildings will produce 900% more drugs. (This will be calculated over base production amount.)
Money Laundering: This item gives you a steady 15% return on one investment. You can use it until the end of round once per investment.
Bingo: This item will give you 300% money reward bonus on single robberies and 200% money reward bonus on gang robberies. (This will not work with Hire Robbers)(Available from day 5)
Component Addict: Gives you 500% more components from single robberies and The Sea Captain event on the day you activate the item. (This will not work with Hire Robbers)(Available from day 15 and available after level 7)
NASA Labs: Increases the amount of drugs laboratories can produce by 200%. So, your laboratory will produce 3x components. With this item, you can put maximum 900.000.000 components into production. Also, it gives $20 bonus for per drug unit sold at the docks.(including level boats, vip boats.) (duration 24 real hours.)
Stock Market Frenzy: Once activated the it allows you to sell your stocks at 3 times (3x) higher price for 3 game days. So, if price is 300, you can sell with 900.
DRUG DEALER
The drug dealer is used to sell drugs that you produce in your buildings, or gain from robberies or completing levels and missions. You have a limited number of transactions per day at the drug dealer. Every profession has their disadvantages with cheaper price when selling drugs to dealer.
Here are the original prices of drugs, without any advantage or disadvantage.
Please note, these prices can increase or decrease according to the random events coming during the round. To be able to check current pricing of drugs, you have to login and then check Game Guide page by clicking here;
HOOKERS
In order to increase the hookers' payout per day you must increase your level as a pimp. After buying a hooker the cost of the next one will increase.
The image below is a print of how your hookers page will look. The first column shows the hooker's name, the second is the payout/hooker per TC day, the third shows the uncollected earnings, the fourth is the total quantity you own of a hooker.
To collect total earnings from your hookers, you must click on the "collect earnings" button.
A thing to keep in mind is that each time you collect from your hookers, some might escape or die. It's a matter of calculating when it's best to collect their earnings to either invest in more hookers, or use in another part of the game.
Hint! You can also buy some super bills to increase your hooker's production with 10%. You can buy it for 25 credits and it will last for 10 TC days. You can check other offers on the page.
This is shown like that:
BUILDINGS
The buildings are a good way to make easy money in the game. If you buy the VIP package you can see how profitable each building is each day. All buildings have a daily maintenance fee so always ensure you have money "in hand" (cash) rather than putting it all on invest in the bank. If you do not have enough money for daily production, your buildings and hookers will not produce.
After buying you can manage them by collecting your production like this: choose the factory which you want to collect production from then type the number of units you want to collect and press the "Collect" button.
Hint! You can also buy some power packs to increase your buildings’ production with 10%. You can buy it for 25 credits and it will last for 10 TC days. You can check other offers on page.
This is shown like that:
You have a limited number of slots where you can build buildings. The number of slots is determined by your level and by your profession. To increase your production you can upgrade the buildings. Buildings can be upgraded up to level 13. Upgrade prices increase based on the number of the slot. For example upgrading a building on slot 2 cost more than the same building would on slot 1.
LABORATORY
You are able to buy a Laboratory which is different from buildings, where you can produce drugs from components. They can be upgraded up to level 4. Laboratories do not make an impact on your limited slots number.
At start, you can buy 1 laboratory, and after you reach level 10, you can buy a second laboratory to produce more drugs from components.
You can see here, how many buildings produce drugs on each level;
BUILDING UPGRADE TIMINGS PER LEVELS
Building Level | Businessman | Other Professions |
---|---|---|
2 | instant | instant |
3 | instant | instant |
4 | instant | 3 Thecrims Hour (45 real mins) |
5 | 1 Thecrims Hour (15 real mins) | 3 Thecrims Hour (45 real mins) |
6 | 1 Thecrims Hour (15 real mins) | 3 Thecrims Hour (45 real mins) |
7 | 1 Thecrims Hour (15 real mins) | 4 Thecrims Hour (1 real hour) |
8 | 3 Thecrims Hour (45 real mins) | 1 Thecrims Day (6 real hours) |
9 | 5 Thecrims Hour (75 real mins) | 1 Thecrims Day (6 real hours) |
10 | 1 Thecrims Day (6 real hours) | 1 Thecrims Day (6 real hours) |
11 | 1 Thecrims Day (6 real hours) | 1 Thecrims Day (6 real hours) |
12 | 1 Thecrims Day (6 real hours) | 1 Thecrims Day (6 real hours) |
13 | 2 Thecrims Day (12 real hours) | 2 Thecrims Day (12 real hours) |
LABORATORY UPGRADE TIMING
Level | Duration | Upgrade with Credits |
---|---|---|
2 | 1 Thecrims Day (6 real hours) | instant |
3 | 1 Thecrims Day (6 real hours) | instant |
4 | 2 Thecrims Day (12 real hours) | instant |
DISTRICTS
Crim City is divided into districts. Each district enabled special bonuses that can help you advance in the game. To receive these bonuses you must first fight the boss that control each district and the thugs that control the streets.
Each district boss has 90.000 assault power. You must win against them to see the Streets inside. Streets have their owners as bot/server accounts with 165.000 assault power at start and it can increase during the round.
- Bot accounts are shown with their nicknames and assault power on the page.
- Player accounts are shown with their nicknames and respect information on the page.
- Vip users/players are shown as Anonymous on the page as street owners if they owe any.
- Bonuses of districts increase every 5 days, But ticket district bonus increase every 10 days.
- If player owes a street, bot accounts will attack owners every 24 hours and everytime they attack, their power increases.
Rules
- 1 player can own 2 districts at a time.
- 1 player can owe maximum 2 streets on each district except special districts (ticket, invest, hp districts)
- Hitmans can only access HP, Bribe, Weapon Power and Martial Arts districts.
- Other characters do not have access to HP & Bribe & Martial Arts districts.
- If a player leaves the street/district, they have to wait for 1 game day to enter another district.
- If a player gets kicked out of a street/district, they have to wait for 1 game day to enter another district, but they can take different street in the same district where they lose street.
- Boat districts also influence VIP Boats.
- If you leave a district or a street on a district, you have to wait for 1 game day to enter another district. During that time, if you get kicked from another district, you are allowed to retake a street on same district. But, timer is reseted and 1 game day block starts from the time when you get kicked.
- If you leave or get kicked from a district, and 1 game day later, if you leave or get kicked from another district without taking 1, you will have to wait 1 more game day since the system recognizes your recent action and counts 1 day from that action. It is the same if you get kicked. Rule applies to all.
District Name | Nr. of Streets you can have | Bonus at start | Increasement | Increasement percentage |
---|---|---|---|---|
Chinatown District (Increased building production) | 2 | 1% | Every 5 days after day 9 | 1% |
Port District (Higher boat earnings) | 2 | 1% | Every 5 days after day 9 | 1% |
Red Light District (Higher hooker earnings) | 2 | 1% | Every 5 days after day 9 | 1% |
Gomorrah District (More money from single robberies) | 2 | 1% | Every 5 days after day 9 | 1% |
Wall Street District (Higher stock earnings) | 2 | 2% | Every 5 days after day 9 | 2% |
The Ban Bang Crew District (Increased weapon power) | 2 | 1% | Every 5 days after day 9 | 1% |
Insane Gangsters District (More money from gang robberies) | 2 | 1% | Every 5 days after day 9 | 1% |
Silicon Valley (Increased investment returns) | 1 | 1% | Every 5 days after day 9 | 1% |
Grand Central Station (Extra tickets) | 1 | 5 tickets | Every 10 days after day 9 | 5 tickets |
Blood Bank District (Increased max HP) | 2 | 5 HP | Every 5 days after day 9 | 5 HP |
Corruption District (Reduced bribe in prison) | 2 | 1% | Every 5 days after day 9 | 1% |
Martial Arts District(Single assault stats bonus) | 1 | 10% (2% EVERY 5 DAYS) | Every 5 days after day 5 | 2% |
Uptown District Gives Warren Buffet robbery passes | 2 | 10 passes per day | ||
Downtown District Gives The Pentagon robbery passes | 2 | 10 passes per day |
BANK
You can keep your money in the bank to avoid any loss due to failing on a robbery and getting jailed. Because, when you get in jail after you fail on a single robbery, you lose 20% of your money in cash, if you fail on a gang robbery, you lose 2% of your money in cash, if you do not keep them in the bank. So, it is better to keep the most of money in the bank to avoid such issues.
And you receive 2% extra earnings in total in 52 game days if you keep your money in bank.
Investments
You can put your money on investment for 4 days ( for businessmen for 3 days) for 5 credits and you get 3% income over your total invested amount of money.
Please note, the last day for investment on the bank, is day 48. Even businessmans cannot invest after day 48.
You can get more bonus, if you own a street on invest district. District gives the bonus at the time of collecting investment.
Invest Pack 2 : Player invests between 20.000.000.000 and 400.000.000.000 for 2 tc days with an interest of 4%
Invest Pack 3 : Player invests between 400.000.000.000 and 2.000.000.000.000 for 4 tc days with an interest of 6%Events for Special Invest Packages
Hacker attack : From day 35 Number of hacker attacks per round will be between 1 and 3Interaction: Once this event hits the city they will lose 10% of the money invested. The event will not change the interest rate that means that basically their profit will be halvedEconomy Booming : Once this event is in town your initial investment will go up by 1% for all professions. This event will influence all type of investments, normal invest too.
NOTES : Both investment will be influenced by districts and items. Current investment package will be available until day 48, including day 48.
STOCK MARKET
Stock market is a place where brokers can make respect by buying and selling stocks. Other professions have fewer transactions and they can only make respect if they hold the stocks in their hands for a long time.
Brokers can buy and hold the stock to make more money related to their events and players can get information from stockbrokers about upcoming event about the stock market.
Round starts with 150$ price for all stocks and they increase daily for some percentages randomly and based on special events.
Every 5 game days, 75.000.000 of each stocks drop in the stock market for all to be able to buy.
EVENTS/SPECIAL EVENTS
There are robbery events comes for some days and also special events coming randomly as below;
The economy is booming! : It increases money awards for robberies and prices of stocks
- Sales to any boats ( harbor or VIP ) will have an increased bonus of 3%
- Increased components rewards ( from single robberies ) by 15%
- Also, increases invested money in bank by 1% for all professions.
Police reinforcements : It increases money awards as well as robbery difficulty of all types of robberies.
Hacker Attacks : It decreases invested money by 10% on special packages of investment. Available between day 34 & 48.
A prisoner's dream? : Jail releases are 50% cheaper when you release with credits.
Cheap meds cut hospital bills : Hospital releases are 50% cheaper when you release with credits.
Work inspection arrives in Crims City : When it comes, building productions increase up to 20%.
New sex dolls from China has arrived: Increases earnings from hookers on the day it comes
Hooker party: Decreases earnings from hookers on the day it comes. Starts to come after day 10.
END GAME: Available from day 40. You receive 50% more awards (money & stats) from all types of robberies.
2x Components Event: Available from day 35. You receive 100% (2x) more components from all types of robberies which might give you components or drugs.
DRUG PRICES UP: Increases the price of said drug after the day it comes.
DRUG PRICES DOWN: Decreases the price of said drug after the day it comes.
HARBOR ACTIVITY: Ship arrives at the docks on day and buys a limitless amount of said drug/s.
Crazy Credit Days!: Credit amounts bought via paypal and skrill increases by 25%. Total amount is shown on the page automatically including 25% bonus.
Stocks go up! : Increases the price of said stock after the day it comes.
Stocks go down! : Decreases the price of said stock after the day it comes.
Big bets at the Casino: The max bet at the Black Jack table is increased
by 10-20% & Increases the chance of winning at casino.
Black Thursday: It hits stocks and all stocks prices go down with this event.
- Reduces the amount of money from robberies by 15% single and gang robs
- Reduces drug sell prices by 3% (this will influence included in the price you see)
Available from day 5.
Black Friday: You receive 50% more credits from credit purchases during this event. It happens at the same time we have Black Friday in real life. It will not come before day 10 during the round.
Gang wars: You can challenge gangs on the day when this event comes.
Robbing Frenzy: It is a special event which comes for robber only when they make level from 9 till 13 as level reward. It inreases money reward up to 10%.
Robbing Difficulty: It is a special event which comes for robber only when they make level from 9 till 13 as level reward. It inreases money reward up to 15%.
Event | Minimum time | Maximum Time | Available after |
---|---|---|---|
Bill Gates in town! | Min 3 | Max 4 | |
Chuck Norris is in town! | Min 3 | Max 5 | |
Drug king in town! | Min 2 | Max 4 | |
The Illuminati is real! | Min 3 | Max 5 | |
Oil Tycoon of Dubai is in town! | Min 3 | Max 5 | |
"Grande Mafioso" seen in Crim City! | Min 2 | Max 3 | |
The Sea Captain | Min 3 | Max 4 | |
Police reinforcements | Min 7 | Max 10 | |
Economy Booming! | Min 5 | Max 7 | |
Black Thursday | Min 6 | Max 9 | Available after day 5 |
Harbour Day (Ships) | Min 7 | ||
A prisoner's dream? | Min 2 | ||
New sex dolls from China has arrived | Min 7 | ||
DRUG PRICES DOWN | Min 6 | ||
DRUG PRICES UP | Min 6 | ||
Hooker party | Min 2 | Max 4 | |
Warren Buffet & Pentagon | Min 2 | Max 5 |
THE DOCKS
This is the place where you can see Vip Boats, boats from alley missions and levels, and ships.
Ships come randomly on a day and it is announced on the page.
You can also buy extra 10% bonus on the page. The bonus you buy will be increasing the price of upcoming ship. If you have a ship on the page already, and if you buy bonus at the same day, it does not influence that one.
It influences only the ship which will come in the next days.
NASA item gives 20$ bonus. This bonus is not applied to the price. It is added automatically to the money after you sell the drugs to the ships.
Fidelity Bonus : You get 1% extra price bonus on ships or boats, after every 1 billion drug you sell to the boats & ships. It counts also vip boats and mission boats as well. There is not any limit on it. Everytime you sell 1 billion, you get extra 1% bonus on price.
Note: Dealer has an advantage on this and their bonus increases everytime they sell 500.000.000 drugs
TRAINING CENTER
Training at the training center gives you stats for the ones you select. Original amount of stats.
Main: 2400 Secondary: 600 for 30 real minutes
Main: 4800 Secondary: 1200 for 1 real hour
These stats can increase with Gang Bonuses, if you have Trusted Membership in a gang. If members donate on Training Strategy Upgrades, and increase its level, you receive 10% more stats per level and at level 10, you receive 100% more stats from each training.
Amount of stats from trainings, may decrease as long as your addiction increases. After 10% addiction, you will start to receive less stats from training, so before you start a training, you must decrease your Addiction by using Detox or Methadone at hospital.
To open 1 hour training, you must complete 20 training sessions and you must reach level 5.
You can activate the Training Booster item to finish training instantly after you start training.
NEW TRAINING Feature
Due to requirement of maximum respect from stats at the end of round, we have brought this feature for all players. However, the ones who will profite from it the most will be the top players. So, this will help them make top stats and they will not stay behind on the fight.
Please click on here to visit all the details for New Training Feature:
General info:
- Available from day 40
- Not available for multies
- Can perform 1 training per day TC
- Training booster can’t be used with this training option
- Cost for the training: 150 credits
- Duration : 12 TC hours.
- You cannot cancel this type of training.
- You cannot attack anyone on district during the training.
- You cannot make robberies, assaults or accept gang war/street fights during the gang war.
- The player cannot make the level 2 training without completing the level 1 training for that specific type of stats.
- Once a player completes a training, he cannot do it again. This means the player can get a maximum of 16kk stats from those training sessions.
SECONDARY ACCOUNT & TRUSTED ACCOUNT SYSTEM
Trusted Account system
If you wish to play on your account with a friend, you can do that via trusted system. First of all, you must have relation/contact between each others’ accounts.
Then you must go to
PROFILE >>> TRUSTED ACCOUNTs
- You can select your friend from the list.
- You can send a trusted invitation.
- Once you send, you receive an email to click the activation link.
- When you do it, your friend will receive a notification inside the game
- He can accept the invitation from the Trusted Accounts page.
- You can also allow him to use credits on your account from the same page.
Once this process is done, your friend will have access to your account from that page without using any password.
He can click Profile >>> Trusted Accounts, and he can log into your account by using “Login” button next to your nick. So you do not have to share your password with him.
PS: Sharing the password of your account is against rule 3 and you can get banned for it if we catch you.
1 account can receive a trust and can give trust to another at the same time. So 1 trusted and 1 trustee per round.
Vip 3 & 4 users can have a second chance about trusted and trustee. They can delete existing ones and they can give to another person. So, on another saying, they can change their trust to someone else for only once.
PLEASE NOTE: Trusted accounts cannot transfer stats or kills between each other.
Secondary Account via VIP2 or VIP3 package (MULTI ACCOUNT / SYSTEM)
Players who buy Vip2 or Vip3 on the round, are allowed to create a secondary account and play with 2 accounts at the same time. But, first, they have to create a multi connection.
- After buying Vip3 or 2, you can create an account from the same IP & device by using different email and password.
- Then, from main account, you must click on PROFILE >>>> MULTIS
- You must select your secondary account nick and send an invitation.
- You will receive an email with a link to confirm this action.
- Then you must accept the multi connection on the secondary account.
- After connection is made, you are free to login from the same device and play from the same IP.
Rules:
General Rules
- Multi account is not allowed to win medals
- Multi accounts cannot hold a street on districts. If they hold a street on a district, they get kicked out of the district once they create multi connection with main account.
- Multi accounts do not receive gang points from actions inside gangs even if they are trusted members.
- Multi accounts do not access to Sabotage. They cannot use Sabotage feature.
- Multi accounts do not win Most Kills of the day badge.
Main account VIP 2 or 3 , secondary account has no VIP pack
- OR main account VIP2 and secondary account has VIP1 or VIP2
- Can use the secondary account from the same IP
- Can use the secondary account from the same device
- Can use it to rob in the same gang
- Can get trust to it from main. But multi cannot have another trust or multi.
- Will not be able to move stats between the 2
- Will not be able to to trade kills between the 2
Main account VIP 3, secondary account has one of the 3 VIP packs
Can use the secondary account from the same IP
- Can use the secondary account from the same device
- Can use it to rob in the same gang
- Can get trust to it from main. But multi cannot have another trust or multi.
- Will be able to move stats between the 2 ( limitless but 1% stats after 10 hits )
- Will be able to to trade kills between the 2 ( up to 20 kills just like all other accounts )
IMPORTANT NOTE: You have to have VIP3 (platinum) or VIP4(assassin) Package on main, to be able to receive stats and kills from secondary account.
EDIT PROFILE & PURCHASES TAB under Profile menu
On the Edit profile page, you can change your details, you can prepare a profile for yourself. You can change your face.
You can change the language of the game.
You can RESET your account and activate below options:
Guestbook: If you put it on, players can write on your guestbook.
Accept message from anyone: If you put on, anyone on game can send you a message, except ignored ones.
Auto-Renew Benefits: If you have 10% benefit from buildings & hookers, the system renews them auto after they expire. (We do not suggest this.)
Play sound on new relation: This was working before. Now, it does not. It used to play sound when you meet someone in a rave.
Get notifications of successful gang robberies: If you close it, gang robbery results will not be sent. If you turn on, you receive messages on the Game Messages on messages page.
On the PURCHASES tab, you can see all your VIP purchases and if you have UNUSED VIP Package, you can activate them. To be able to activate a Vip package, you must not have any actif Vip package, so if you have, you must delete it.
CHARACTERS & LEVELS
Here you can advance to different levels and gain benefits! The levels are shown in the stats lists. There are 13 levels in the game. For almost all levels, you will receive gifts and bonuses.
You start as Gangster to the round and when you pass to level 2, you can select a new character/profession.
You are not allowed to change character directly. But, you can reset your account and you can select a new character at level 2 after reset.
Please do not forget that you can reset your account twice in a round.
Businessman: Can have 6 buildings and up to 40% less upgrade fee on buildings with up to 50% more production from buildings (laboratory excluded.) At level 13 on buildings, it has 4020 buildings.
Robber: Receives 120 tickets per day, can collect up to 380 tickets. Extra money from single & gang robberies. Special robberies comes early. Thecrims City availible only for robber.
Pimp: Can have 3 special hookers and maximum 6425 hookers. Up to 45% cheaper price on hookers purchases with up to 40% more earning from hookers. Chance to find free hookers up to 25% more from robberies.
Dealer: up to 22% higher sell prices to boats/ships, -2% sell fee at the drug dealer when others have -5% or -7%. up to 50% more components from robberies and 50% more drugs from mules.
Broker: Can have maximum 6 stocks at a time. up to 22% higher sell prices at the stock market, stock broker price: 5 credits, can buy and sell 999999 shares at a time
Hitman: up to 35% extra assault power, up to 22% discount on guard prices, can assault same player 3 times per game day, up to 24% cheaper assault weapons, up to 88% cheaper prison cash bribes, up to 25,5% lower risk of jail when assaulting.
To be able to see, level requirements and their advantages of characteres, you can click here and check Game Guide on the game:
THE ALLEY
Alley is where you can complete missions and get extra awards. They are general missions and proper to different features of the game. So, if you feel like you cannot complete a mission, you have the option to "Skip" them. Please note, if you skip a mission, you cannot get back to it and complete. Even if you succeed to get back, you will not receive awards from that mission after completing.
Missions & their awards on game guide are up to date. So, you can click here to see Alley Missions.
Below alley missions have been adjusted accordingly; the rest will stay same:
Alley Mission Name | Available from day | Requirements | Awards |
---|---|---|---|
Judgement Day | 10 | Kill 5 players | Item: 2 x Jail Breakout &150000 stat points that you can turn into any stat you want |
Fair Fight? | 15 | You must have participated in 15 gang assaults. | 300000 stat points that you can turn into any stat you want |
The International Killer | 20 | You must have killed 20 from 12 different countries. | 300000 stat points that you can turn into any stat you want |
Training Addict | 10 | Complete 50 training sessions | Item: 16 x Training Booster & 50 temporary credits & A random valuable item |
The National Capitalist | 20 | You must make an investment of at least $300,000,000,000. | 50000000 Heroin & 60 credits |
The Daily Missions
We have created 15 daily missions that will be available starting day 5 of the game until the day 49.
Each mission will come from day 5 to day 20 and then repeat until day 30 etc.
The missions will increase in difficulty 3 times during the round as explained below
Day 5- base values
Day 20 - increased difficulty and reward by 100 %
Day 35 - increased difficulty and reward by 200 %
Day 50 - increased difficulty and reward by 300 %
Regarding rewards; Stats rewards are distributed equally to each stats. So, if you receive 30.000 stats, you will receive it as 7500 intelligence, 7500 strenght, 7500 tolerance, 7500 charisma
MISSIONS
Win 3 bids for one random component (Opium, Cocaine, Amphetamine, Heroin, Special K, Morphine).
-Reward : 50.000.000 drug from the same component you won (Rewards will not increase during the round)
Kill 2 foreign players. The players must not be from the same country as the players accepting the mission
-Reward : 15.000 stats (each trait) + 10 tickets
Win 3 bids for one random component (Painkillers, Booze, Weed, Magic mushrooms, Hash)
-Reward : 120.000.000 drug from the same component you won (Rewards will not increase during the round)
Business purge :Kill 2 players that have the same profession as you have.
-Reward : 20.000 stats (each trait) + 12 tickets + 5.000.000 Heroine
Kill 2 players that have a different profession from yours.
-Reward : 15.000 stats (each trait) +12 tickets + 5.000.000 cocaine
A pimp’s nightmare Kill 6 pimps
-Reward - 10.000 stats (each trait) + 24 tickets + 10 French Maid Fify + 20 Miss blonde
A robber’s nightmare Kill 6 robbers
-Reward 10.000 stats (each trait) + 24 tickets + 1 goggles of fortune + drug cookies item
A broker’s nightmare Kill 6 brokers
-Reward 20.000 stats (each trait) + 24 tickets + 10.000.000 opium
A Bm’s nightmare Kill 6 Businessman
-Reward 15.000 stats (each trait) + 1.500.000.000 money + 24 tickets
Make 2 purchase(s) of the following stock random(all stocks)
-Reward : 25 tickets (Rewards will not increase during the round)
Sell drugs in dealer for at least 5,000,000,000$ (+multiplier) (can be any drug, each drug sold must be added in order to reach the value)
-Reward : 3.000.000 Heroin
Make 100 gang robberies during the game day.
-Reward 25 tickets (Rewards will not increase during the round)
Make 100 single robberies during the game day. (hire shouldn't count)
-Reward : 5.000.000 Cocaine (Rewards will not increase during the round)
Start a sabotage on a player
-Reward : 10 blood transfusions items + 200 temp credits + 10 tickets (Rewards will not increase during the round)
Use 100 tickets without dying
-Reward : 25 tickets (Rewards will not increase during the round)
THE UNIVERSITY
The idea of the UNIVERSITY is quite easy. As you know each profession has its advantages and disadvantages, for example , Pimp has bonuses from hookers but no bonus when it comes to building production.
The TC University will allow each profession to reduce some of the disadvantages it has and gain some new bonuses.
Rules
- Players can select the class which is not related to their professions. (For ex; hitman cannot select hitman classes.)
- Players can have maximum 2 different classes during the round and at the same time.
- Players can show presence once in a class, but can show presence on another class per game day. (On other saying; You can only attend 2 courses at a time from 2 different classes.)
- Showing presence is once per game day per class.
- Each class and their levels have their own advantages.
- After entering a course, players must always attend classes. If not, they will lose days. Example: I join Paul’s newbie training course on day 25 TC at 14: 00. Day 26 I have to go to the UNIVERSITY feature, click on his class and show my Presence. If that doesn't happen the duration of the course counter will not move from 10 to 9 and so on.
- After each course is finished, players will have to answer 1 question; for level 3, 2 questions, If they fail the question, the course will last 2 more tc days. After 2 more days, they will have to answer the same question in order to pass the exam.
For details of each classes and their advantages, please click here.
Tania The Broker | Rojon The Killer | Tony Sparky | Pablo The Kingpin | Dillinger the Robber | Paul the Virgin |
---|---|---|---|---|---|
Tania The Broker: Newbie | Rojon The Killer: Newbie | Tony Sparky: Newbie | Pablo The Kingpin: Newbie | Dillinger the Robber: Newbie | Paul the Virgin: Newbie |
Parts | Parts | Parts | Parts | Parts | Parts |
Attend class every day for 3 game days | Attend class every day for 3 game days | Attend class every day for 3 game days | Attend class every day for 3 game days | Attend class every day for 3 game days | Attend class every day for 3 game days |
Final exam | Final exam | Final exam | Final exam | Final exam | Final exam |
Allows you to make 4 extra transactions at the stock market | Allows you to purchase assault weapons with a 10% discount | Allows you to upgrade your buildings at the original price | 10% more drug components from robberies | 15% more money from single robberies | Allows you to purchase hookers with a 25% discount |
Required level: 3 | Increases your max HP by 20 points | Required level: 3 | Required level: 3 | Required level: 3 | Required level: 3 |
Price: $50,000,000 or 150 credits | Required level: 3 | Price: $50,000,000 or 150 credits | Price: $50,000,000 or 150 credits | Price: $50,000,000 or 150 credits | Price: $50,000,000 or 150 credits |
Price: $50,000,000 or 150 credits | |||||
Tania The Broker: Player | Rojon The Killer: Player | Tony Sparky: Player | Pablo The Kingpin: Player | Dillinger The Robber: Player | Paul The Virgin: Player |
Parts | Parts | Parts | Parts | Parts | Parts |
Attend class every day for 3 game days | Attend class every day for 6 game days | Attend class every day for 6 game days | Attend class every day for 6 game days | Attend class every day for 5 game days | Attend class every day for 4 game days |
Final exam | Final exam | Final exam | Final exam | Final exam | Final exam |
Allows you to make 6 extra transactions at the stock market | Allows you to purchase assault weapons with a 50% discount | 15% extra drug production | Drug dealer sale fee decreased to 2% | 20% more money from single robberies | Allows you to purchase hookers with a 25% discount |
Gives you a bonus of 4% higher price when you sell at the market | Increases your max HP by 40 points | Unlocks 1 building slot(s) | Required level: 5 | Gain +15 tickets each TC day | Allows you to purchase 3 new hookers: Patricia, Pearl and French Maid Fifi |
Required level: 4 | 10% extra assault power | Required level: 5 | Price: $150,000,000 or 150 credits | Required level: 5 | 10% extra earnings from hookers |
Price: $150,000,000 or 150 credits | Required level: 5 | Price: $150,000,000 or 150 credits | Price: $150,000,000 or 150 credits | Required level: 4 | |
Price: $150,000,000 or 150 credits | Price: $150,000,000 or 150 credits | ||||
Tania The Broker: Broker | Rojon The Killer: Hitman | Tony Sparky: Businessman | Pablo The Kingpin: Dealer | Dillinger The Robber: Robber | Paul The Virgin: Pimp |
Parts | Parts | Parts | Parts | Parts | Parts |
Attend class every day for 5 game days | Attend class every day for 10 game days | Attend class every day for 10 game days | Attend class every day for 10 game days | Attend class every day for 5 game days | Attend class every day for 10 game days |
Final exam | Final exam | Final exam | Final exam | Final exam | Final exam |
Allows you to make 12 extra transactions at the stock market | Increases your max HP by 50 points | 50% extra drug production | You get 3% more when selling drugs to boats | 20% more money from gang robberies | 25% extra earnings from hookers |
Gives you a bonus of 12% higher price when you sell at the market | 25% extra assault power | Required level: 7 | Required level: 7 | Gain +25 tickets each TC day | Required level: 5 |
Required level: 5 | Required level: 7 | Price: $500,000,000 or 150 credits | Price: $500,000,000 or 150 credits | Required level: 7 | Price: $500,000,000 or 150 credits |
Price: $500,000,000 or 150 credits | Price: $500,000,000 or 150 credits | Price: $500,000,000 or 150 credits | |||
CASINO
Black Jack is the wellknown game in the world. If you catch 21, you get extra. Good luck.
Lottery is the game where you try to catch the most amount of numbers among 6/25. The one who matches the most number earns 150 credits. If the winner is more than 1 player, 150 credits award is splitted equally.
SlotMachine, is the game where you can put some money and increase your cash. It is all based on your chance to win it.
Dice Games are available after day 5.
You can roll dice twice per day and you also have 1 free dice to roll per day.ACHIEVEMENTS
Achievements are divided into medals and badges. Medals are received at the end of each round, for example if you win the whole round.
Badges were added in round 66 into the game and are given for different reasons, see the badge description to learn how to earn a badge. You can received multiple badges of the same type, they will then be consolidated into one badge and you will see a number to the lower right indicating how many badges you have.
To be able to see, how they look like, please visit our Game Guide gamepage by clicking here:
Bug reporter: This badge is given to players who are reporting bugs and other useful information to the game admins. For every 10 bug reporter badges received you will receive one Beta Tester medal.
Genius and idea contributor: This badge is give to players who contribute with great ideas to improve the game.
Largest single robbery reward of the day: If you manage to do the largest single robbery one day you will received this badge
Most failed single robberies of the day: Given to players who failed the most single robberies in one single day!
Most killed user of the day: If you have had really bad luck one day and managed to become the most killed player you can at least look forward to this badge.
Most kills of the day: If you manage to kill most users one day you will receive this fine badge.
Most successful single robberies of the day: Given to the player who does the most single robberies!
Recruiter: This badge is given when you recruit new players and they reach level three. The player you recruit must register to TheCrims from a new IP address and device which were never used in The Crims before.
The Crims VIP: Every time you buy a VIP package you will receive this badge showing that you support The Crims. Even if you buy vip multiple times, you receive 1 badge per round.
Winner of competition: This badge is given to players who win fight club competitions.
Largest respect change: If you have manage to get the largest respect increase of the day you will receive this badge.
Most gang points of the round: This badge is given to the player with the most gang points of the round.
Largest boat sale: This badge is given to the player who makes the single largest sale to a boat of the round. It is from the money you receive from a sale to ship at once. You must not sell part by part.
Second largest boat sale: This badge is given to the player who makes the second single largest sale to a boat of the round. It is from the money you receive from a sale to ship at once. You must not sell part by part.
Third largest boat sale: This badge is given to the player who makes the third single largest sale to a boat of the round. It is from the money you receive from a sale to ship at once. You must not sell part by part.
I played round 100! : Special badge given to everyone who completed round 100 with more than 10 respect.
Best Broker: This badge is given to the player with the most respect of the round for this specific character.
Best Businessman: This badge is given to the player with the most respect of the round for this specific character.
Best Dealer: This badge is given to the player with the most respect of the round for this specific character.
Best Hitman: This badge is given to the player with the most respect of the round for this specific character.
Best Pimp: This badge is given to the player with the most respect of the round for this specific character.
Best Robber: This badge is given to the player with the most respect of the round for this specific character.
Winning Streak - 5 kills : This badge is given to the players. When you killed 5 players without getting attacked or without wounding victims.
Winning Streak - 10 kills : This badge is given to the players. When you killed 10 players without getting attacked or without wounding victims.
Winning Streak - 20 kills : This badge is given to the players. When you killed 20 players without getting attacked or without wounding victims.
Winning Streak - 50 kills : This badge is given to the players. When you killed 50 players without getting attacked or without wounding victims.
Winning Streak - 75 kills : This badge is given to the players When you killed 75 players without getting attacked or without wounding victims.
Winning Streak - 100 kills : This badge is given to the players. When you killed 100 players without getting attacked or without wounding victims.
GodFather: This badge is given to the players If they reach level 13, 5 rounds in a row.
Conditions for Kill/Winning Streak badges.
1- When you attack and lose an assault, it resets the counter
2- When you attack and die, it resets the counter
3- When you get attacked and lose, it resets the counter
4- When you attack and wound the victim, it resets the counter
5- When an attacker loses, and gets wounded, it should reset the counter of both accounts, victim and attacker.Always reset the attacker. Reset victim only if level difference is 3 or more.6- When an attacker loses and dies, it should reset the counter of both accounts, victim and attacker.Always reset the attacker’s counter. Reset victim only if level difference is 3 or more.
- If attacker attacks and wounds the victim, it will reset the counter for both no matter how many the level difference is.
- If attacker attacks and kills the victim, it will reset counter for victim, and it will increment the kill streak of attacker since he killed the victim no matter how many the level difference is.
As conclusion, level 9 player can attack a level 6 player. If he wins, it will reset the counter.
But, level 10 player can attack a level 6 player. If he wins, it will not reset the counter.
Or level 6 player attacks a level 9 player. If he wins, it will reset the counter.
Level 6 player attacks a level 10 player. If he wins, it will not reset the counter.
For you to understand the level difference.
Crew members playing
Crew members are allowed to play but there are differences in to what extent crew members can play.
Abuse and Support Crew
Members of these crews have access to logs and sensitive information that could give unfair advantages if used wrong. Therefore they are not allowed to play for top positions or help other players with their game.They cannot win medals. They are not allowed to donate in the gangs of normal players. Players do not lose stats or win stats from single assaults against crew members but they do kills and deaths.